Types of Lands
When creating your deck, you might have noticed that some unit or spell cards need specific conditions to be met before they can be played. Besides the mana cost, another requirement is having a specific amount and type of terraformed Lands on the battlefield.
|Legends of Elysium Land Type
The player can create their chosen types of lands up to two times per turn, paying one mana point each time. Each player starts expanding their territory with lands from the hexes adjacent to their hero. This is an additional aspect of the game mechanics that affects the course of the game.
To summon a unit to the battlefield, a player needs to have enough mana and lands to play that card. Once the requirements are met, a player can summon it to the chosen Land he controls. Look at the icons in the top left corner, right below the mana, to see which type of land is needed for summoning the unit. The only difference for the spell cards is that we don’t place them on the board during the battle; instead, we activate their ability immediately after use.
Example: To summon Throg Axethrower, a player must have 1 Farmland and 3 Mountains already placed on the board. Once these conditions are met, the player can summon the unit card on the board by paying 3 mana points.
💡Important! Some cards don’t require specific lands to be played. This type of cards have the Entropy Land symbol. These cards can be played on any type of land if the overall requirement of lands is met. Example: Deathhopper can be played if a player has at least 4 Lands of any type.
Blocking Opponent’s Lands
Once you put a land on the board, it’s yours for the whole game. But here’s the trick: if a player moves their unit onto an opponent’s land, the opponent can’t summon their unit on that specific land.